Everything known about The Corrupted Code, an ARG built into a Minecraft mod, split into categories. Growing alongside development — new entities, layers and lore fragments are added over time.
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The corruption timeline, the seven-day countdown and every lore fragment recovered so far — Elias Morrow's monologues, chat quotes, /question fragments.
The full origin story: Elias Morrow's obsession, the birth of Integrion, and Rezxqu's final sacrifice to seal the entities away.
Every creature in the mod, grouped by kind: Null variants, Skinwalkers, Purgatory dwellers, stalkers, glitch beings, lost persons and boss-level void entities.
Purgatory's 13 layers, the Dead Void, the Void Rooms labyrinth, Ghost World and the Dark Void.
Ritual blocks, corrupted terrain variants and key items used across the story.
Abandoned homes and bases from the origin world, generating randomly across your own.
Ambient rolls, scripted time events, the endgame sequence and the handful of events that only run in unsafe mode.
Every advancement tied to an encounter or story beat.
Player and admin commands, including /question, /unsafemode and event-speed controls.