purgatory ... purgatory_layer13
Purgatory is the mod's largest, chained dimension system, thirteen separate Minecraft dimensions linked together, each with its own generator and its own NBT-based "tiling," assembling chunks out of prebuilt structure pieces the same way the Integrated Void does.
Every layer can be haunted by Blackhead, Blackhead2, Blackhead3, Eye Player or Purgatory Humanoid, using the same mechanics described on their own entity pages. On death and on every dimension change, the mod deliberately clears any "chaser" state tied to the player so nothing gets stuck incorrectly.
| Layer | Leads onward via | Notable content |
|---|---|---|
| 1 | Void fall (Y < -8) | Blackhead & Blackhead3 spawn only here; random lore structures |
| 2 | Void fall | Chest + sign structure |
| 3 | Catch the Eye Player (within 1.5 blocks) | Only Eye Player can spawn, all other mob spawning disabled |
| 4 | Approach the teleport pillar | Teleport pillar leads onward |
| 5 | Void fall | Purgatory Humanoid (faceless / scary-steve); room-variant NBT also exists; stone bricks unbreakable here |
| 6 | Void fall | Chest structure |
| 7 | Void fall | Purgatory Humanoid (headless / white-eyes); own surface Y (3) |
| 8 | Right-click a bookshelf | Purgatory Humanoid (4 skin variants); water / no-water generation variants |
| 9 | Right-click PurgatoryLayer10NextBlock | Chest + sign structure |
| 10 | Void fall | Block breaking completely disabled |
| 11 | Right-click PurgatoryLayer12NextBlock | Purgatory Humanoid (error / testifying2) |
| 12 | Void fall | — |
| 13 | Void fall, back to the overworld spawn | Own surface Y (1); the final layer |